Here is a nice, small hack that allows you to add an elevator to Metroid that, rather than bringing the player to a different level, brings the player to a different part of the same level. This hack is very unlikely to work with any other hack that involves ASM since it uses the memory […]
Monthly Archives: June 2013
Time to release a new version of my Metroid editor. This version allows you to add ASM to each screen that will run when the screen loads. It includes a built-in assembler so you can do everything right in Editroid.
I’ve decided to share a very old and imcomplete program I wrote a very long time ago. Combificator was a tool to edit the vertical columns that screens in The Legend of Zelda are constructed from. The program was abandoned because it kept causing strange glitches in the ROMs