The unnamed Blaster Master editor is coming along nicely. I’ve decided to make an early build available for download. It’s fully functional as far as editing capabilities go. (Read more for the link.)
Monthly Archives: May 2010
In honor of the late Bionic Commander I’ve begun a new ROM-hacking project: my new Blaster Master level editor. I decided it would be a good idea to write a level editor framework, and what better way to test it than with a new level editor?