A new version of Editroid has been released with some bug fixes (namely a bug that prevented certain screen-load code…
Category: Programming
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MaruMari: Project Outline
This is an outline for the MaruMari homebrew project I’m working on for NES. As of posting this outline, the…
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FCEUX Debug File Format
Just in case anybody else ever needs to know the format for FCEUX’s debugger’s config files (.deb), here it is,…
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Metroid: Wavy-Ice
I’ve decided to share my simple Wavy-Ice hack. It allows the player to combine the wave beam and ice beam…
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Zelda Automap 0.2 Source
Below is the source for the Zelda Automap hack (0.2). You can also download the source with the needed GFX…
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Drawing NES Graphics With C#
One of the tricky parts of working with NES ROMs in .NET is drawing game graphics. There are several approaches…
About Me

snarf
Programmer
I mod NES games and I program in C#, TypeScript, and whatever else suits my fancy.
Find Me Elsewhere
You won’t find me on social media. I guess I’m a rebel. You might find me on one of these web forums or their associated discord servers.