One of the tricky parts of working with NES ROMs in .NET is drawing game graphics. There are several approaches that could be tried, but many have problems or simply don’t suit NES graphics. GDI+ is much too slow with tile based graphics, especially indexed (paletted) graphics. GDI is a better fit, but it is […]
Category Archives: Rom Hacking
Editroid 2.1
Posted by snarfblam on September 8, 2010
3 comments
Editroid 2.1 is available for download. When it breaks, the best place to whine is MetConst, although you can also comment or e-mail me. (Read more for the link).
Blaster Master Update
Posted by snarfblam on May 15, 2010
0 comments
The unnamed Blaster Master editor is coming along nicely. I’ve decided to make an early build available for download. It’s fully functional as far as editing capabilities go. (Read more for the link.)