Creates a 128 x 128 pixel, 32-bit bitmap containing a pattern table with a specified palette, suitable to present in UI. More...
Public Member Functions | |
| PatternTableRenderer () | |
| Creates a new PatternTableRenderer. | |
| void | Render () |
| Renders the patterns to a bitmap that can be accessed via the Result property. | |
| void | Dispose () |
| Releases resources used by this object. | |
Properties | |
| Bitmap | Result [get] |
| Gets the final rendered image. | |
| Bitmap | Patterns [get, set] |
| Gets/sets the pattern table to render. | |
| SinglePalette | Palette [get, set] |
| Gets/sets the palette the patterns will be rendered with. | |
Creates a 128 x 128 pixel, 32-bit bitmap containing a pattern table with a specified palette, suitable to present in UI.
| Romulus.Nes.PatternTableRenderer.PatternTableRenderer | ( | ) |
Creates a new PatternTableRenderer.
| void Romulus.Nes.PatternTableRenderer.Dispose | ( | ) |
Releases resources used by this object.
| void Romulus.Nes.PatternTableRenderer.Render | ( | ) |
Renders the patterns to a bitmap that can be accessed via the Result property.
SinglePalette Romulus.Nes.PatternTableRenderer.Palette [get, set] |
Gets/sets the palette the patterns will be rendered with.
Bitmap Romulus.Nes.PatternTableRenderer.Patterns [get, set] |
Gets/sets the pattern table to render.
Bitmap Romulus.Nes.PatternTableRenderer.Result [get] |
Gets the final rendered image.
1.7.1