AddSprite(SpriteDef sprite, int x, int y, int basePal) | Romulus.Nes.NameTableRenderer | |
BgPatterns | Romulus.Nes.NameTableRenderer | |
Blitter | Romulus.Nes.NameTableRenderer | |
NameTable | Romulus.Nes.NameTableRenderer | |
NameTableRenderer(SmallNameTable nametable, Bitmap target, Blitter blitter) | Romulus.Nes.NameTableRenderer | |
NameTableRenderer() | Romulus.Nes.NameTableRenderer | |
OnAfterRender() | Romulus.Nes.NameTableRenderer | [protected, virtual] |
OutputBitmap | Romulus.Nes.NameTableRenderer | |
Render() | Romulus.Nes.NameTableRenderer | |
Render(Action< Blitter > customRendering) | Romulus.Nes.NameTableRenderer | |
RenderBg(Blitter b) | Romulus.Nes.NameTableRenderer | [protected, virtual] |
RenderGdip(Graphics g) | Romulus.Nes.NameTableRenderer | |
RenderSprites(Blitter b) | Romulus.Nes.NameTableRenderer | [protected, virtual] |
SpritePatterns | Romulus.Nes.NameTableRenderer | |
Sprites | Romulus.Nes.NameTableRenderer |